Implementations have found ways to optimize transform pipelines by collapsing identity transforms, short-circuiting non-observable paths, deferring buffer allocation, or falling back to native code that does not run JavaScript at all. Deno, Bun, and Cloudflare Workers have all successfully implemented "native path" optimizations that can help eliminate much of the overhead, and Vercel's recent fast-webstreams research is working on similar optimizations for Node.js. But the optimizations themselves add significant complexity and still can't fully escape the inherently push-oriented model that TransformStream uses.
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Each route has to be registered into a mapping that ultimately resolves to a function that gets executed. Since we had hundreds of APIs that needed to be supported, this meant a significant amount of boilerplate code would need to be written. Luckily, we already had experience using code-gen on Towerborne.